• Guides
  • Videos
  • Publications
  • API
  • Github
  • Community
  • Release Notes
  • Plugins
Installing Origen
  • Introduction
  • How to Install
  • How to Install (Windows)
  • Company Customization
  • Understanding Gems
  • Invoking Considerations
  • Workspace Management
Getting Started with Origen
  • Core concepts
  • Creating a New App
  • Directory Structure
  • The Initial Commit
  • Creating New Files
  • Understanding Blocks
  • Application Architecture
Runtime Environment
  • Introduction
  • Mode
  • Environment
  • Target
  • Production Targets
  • Global Setup
  • Load Order
  • Programming
Models
  • Introduction
  • Naming
  • Definition & Hierarchy
  • Adding Attributes
  • Versioning
  • Bugs & Features
  • Package, Mode & Configuration
  • Registers
  • Pins
  • Power Domains
  • Hardware Attributes
  • Parameters
  • Specifications
  • Fuses
  • Generic Components
  • Creating Your Own Components
Compiler (Views)
  • Introduction
  • Creating Templates
  • Using Sub-Templates
  • Helpers
  • Running The Compiler
  • Inline Compiler
Controllers
  • Introduction
  • Shadow Controllers
  • Direct Controllers
Pattern Generator
  • Introduction
  • Creating Patterns
  • Pins
  • Timing and Waiting
  • Registers
  • Documenting Patterns
  • Generating by Name
  • Common API
  • J750 API
  • V93K API
  • UltraFlex API
  • STIL & Other Formats
  • Custom Testers
  • Running The PatGen
  • Concurrent Patterns
Test Program Generator
  • Introduction
  • Philosophy
  • Creating Flows
  • Managing Flow Control
  • Creating an Interface
  • Additional Resources
  • Dynamic Custom Code
  • Characterization API
  • J750 API
  • V93K Common API
  • V93K SMT7 API
  • V93K SMT8 API
  • UltraFLEX API
  • Documenting the Program
  • Creating Custom Testers
  • Running the ProgGen
Decompilation
  • Overview & Example
  • Decompiling, Adding Pins, & Executing
  • Working with Decompiled Patterns
  • Platform Specifics
Simulation
  • Introduction
  • How It Works
  • Compiling the DUT
  • AMS Support
  • Environment Setup
  • Application Setup
  • Simulating Patterns
  • Simulating Flows
  • Direct DUT Manipulation
  • Simulator Log Output
  • Artifacts
  • Debugging
Documentation Generator
  • Introduction
  • Markdown
  • Linking
  • Styling
  • Testing
  • API Generation
  • Deploying
Plugins
  • Introduction
  • Using a Plugin
  • Creating a Plugin
  • Current & Default Plugins
  • Dev Environment
  • Dev Considerations
  • Paths & Origen.root
  • Config & Origen.app
Miscellaneous
  • Revision Control
  • Origen Remotes
  • Lint Testing
  • Session Store
  • LSF API
  • Users, Emails & Maillists
  • Utilities & Helpers
  • Ruby Extensions
  • Logger
  • Adding Commands
  • Overriding Commands
  • Callbacks
  • Application Callbacks
  • Miscellaneous Topics
Advanced Topics
  • Introduction
  • Invocation Customization
  • Custom App Generators

Plugins

Dev Environment


Your plugin development environment may need to be setup slightly differently compared to when working on a standalone application.

If the plugin can function and be fully tested standalone, then no special consideration is required and it can be developed like a regular application. However in some cases you may need a receiving application to import the plugin to allow its functionality to be fully evaluated and tested.

In that case setup up two workspaces: one for the plugin and another to be the receiving application.

Within the receiving application’s Gemfile, add a path reference to the plugin workspace like this:

# Gemfile
gem "atd_test", path: "/proj/origen_dev/thao/blocks/atd_test"

The receiving application will now be using the plugin from the workspace in exactly the same way as it would if it was imported through the Ruby gems system.

Origen will not allow the receiving application to be tagged when a path reference is active, so you don’t need to worry too much about forgetting to remove it!


Comments

Generated with the Origen Semiconductor Developer's Kit

Origen is released under the terms of the MIT license